![]() ![]() ![]() ![]() (But the amount of stuff is also kinda why there is no real design - it is just, here is a bunch of stuff we put in a bag, here’s the bag.) But he also saw this aspect as the biggest problem, because the developers just give you a bag full of different stuff with no “real” game design. I haven’t played Elden Ring yet, but I’ve been acting under the assumption that the reason everyone loves it is because the design is actually passable, which seems to now be super rare in AAA.Īfter that, Jonathan Blow replied to Muratori’s tweet, arguing that Elden Ring “doesn’t really have design per se.” The developer described the title as just a “huge map full of bunch of bosses with different attack patterns.”īlow praised FromSoftware for creating a game that impresses players with its scale. Tyler Glaiel, indie developer behind The End is Nigh and Closure, agreed but added that Nintendo and FromSoftware “seem to still understand design.” At least for me, the design quality has degraded to the point where the high production values can’t compensate, and I just end up wishing I hadn’t wasted my time. It’s very difficult to play most “AAA” games now. He said it is difficult to play most AAA titles now due to their “degraded” design quality. It all started with a tweet from programmer and blogger Casey Muratori. ![]()
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